

And other mundane builds aren't going to be racking up crazy damage.

But it requires the players to move slow and steady to stay hidden. As enemies are flat-footed and denied their dex if their attacker is unseen to them. It can be a really effective for a mobile character, or a player with sneak attack, or iajatsu focus skills. If you have spring attack, or shot on the run, you are able to make an attack while still hidden, and then make your secondary hide check starting in a location other than where the attack occurred, and therefore the -20 penalty for hiding right after sniping, no longer applies. I paired mine with a whisper gnome swifthunter. I see it as more beneficial to mundanes than to casters, though. Its the backbone of a great stealth concept. It is able to hide in any condition that is not exposed to direct daylight, or the daylight spell. The one the OP quoted seems to be the one from Cromyr, that doesn't require any concealment.
DND MAP 3.5 DARK CRYPT FULL
Its a lot less abusable then its bigger cousin, Shadow template (in conditions that Dark lets you HiPS? Shadow gives you full concealment.Plus, HD-scaling list of special abilities, including evasion, save boni, and fast healing.).Actually. The HiPS doesn't obviate the need for concealment/cover, and it makes him vulnerable to banishment and similar spells, while mostly just making him better at being stealthy. Of course, unless he's going shadowcraft mage, that's a relatively marginal increase in power. The only real possible abuse would be using planar bubble to improve the realness of shadow spells. So I guess what I want to know is, how powerful is this template and how would someone go about acquiring it? I know he wants it for the hide in plain sight and it goes with the flavor of his character. So I am not one to usually use templates.and I am unfamiliar with this template or its strength or potential for abuse.
DND MAP 3.5 DARK CRYPT PLUS
Skills: Same as the base creature, plus Hide +8 and Move Silently +6.Ĭhallenge Rating: Same as the base creature or same as base creature +1 see below.Īlignment: Usually one step different from the base creature, rarely good. Hide in Plain Sight (Ex): Use the Hide skill even while being observed (except in natural daylight, the area of a daylight spell, or a similar effect). Special Qualities: A dark creature retains all the special qualities of the base creature and also gains the following. Speed: As base creature, +10 feet to all modes of movement. Dark creatures encountered away from the Plane of Shadow have the extraplanar subtype. Size and Type: Type and size are unchanged. In general, they also weigh less, as if part of their very substance was mere shadow stuff.Ī dark creature has all the base creature's statistics and special abilities except as noted here.
DND MAP 3.5 DARK CRYPT SKIN
"Dark" is an acquired or inherited template that can be added any creature (referred to hereafter as the base creature).ĭark creatures tend to be much duller in color, with more gray and black skin tones and hair highlights, than their Material Plane versions.
